The Ancient Tree area had still a bit of work to do set-dressing wise.
The navigation was reworked by level designer Olivier Reeves and my job here was to integrate more naturally this giant tree to its surroundings while making Kochi's tree house looking sweet and cozy.
🎨 Art process : Additional level art and foliage polish.
🛠️ Base set dressing, modeling and texturing by Scavengers Art team members & RedHot CG
✨ FX : Stephen Tucker & Charles Beville
Check out my colleagues' awesome work on Season :
https://www.artstation.com/kalomnia
https://www.artstation.com/ge_b
https://www.artstation.com/extrevium