Same story as for Inside the wall, Viv had made a 3D mood for Jail and a few reference research later, the level came out of the ground, progressively level designed by Mathieu Audrain and dressed up by yours truly.
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Art process : Modular kit conception, vertex painting, set-dressing, collisions.
Lighting by Viv and myself
Additional art help ✨ Clara Perrissol
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Stray is a game developed by BlueTwelve Studio, created and directed by Koola & Viv.
Assets, vegetation, textures used were either created by the art team members, Art Bully or bought.
✨Go check out the work of my colleagues for more Stray art content ✨
https://www.artstation.com/nm3d
https://www.artstation.com/mayway
https://www.artstation.com/mukets
https://www.artstation.com/fhurtubise