When I laid hands on Clementine's place, I felt like an opportunist real estate investor buying that run-down apartment but knowing it had unlimited potential. It was mine, at last...... !
I saw Clementine as that bold, curious robot who still feels a need to collect random stuff from the world because there's no way out, yet. We talked about the mood of the place with Viv and settled on chill and cozy with a *hint* of hippie vibes.
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Art process : Room design, architectural assets creation, vertex paint, set dressing, collisions, background set up.
Lighting by Viv & myself
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Stray is a game developed by BlueTwelve Studio, created and directed by Koola & Viv.
Assets, vegetation, textures used were either created by the art team members, Art Bully or bought.
✨Go check out the work of my colleagues for more Stray art content ✨
https://www.artstation.com/nm3d
https://www.artstation.com/mayway
https://www.artstation.com/mukets
https://www.artstation.com/fhurtubise